[Photo by geishaboy500 (CC BY 2.0).]
Counting all the fractional variations, my massive blog post 30+ Things to Do with a Hundred Chart now offers nearly forty ideas for playing around with numbers from preschool to prealgebra.
Here is the newest entry, a variation on #10, the “Race to 100” game:
(11.5) Play “Odd-Even-Prime Race.″ Roll two dice. If your token is starting on an odd number, move that many spaces forward. From an even number (except 2), move backward — but never lower than the first square. If you are starting on a prime number (including 2), you may choose to either add or multiply the dice and move that many spaces forward. The first person to reach or pass 100 wins the game.
[Hat tip: Ali Adams in a comment on another post.]
And here’s a question for your students:
- If you’re sitting on a prime number, wouldn’t you always want to multiply the dice to move farther up the board? Doesn’t multiplying always make the number bigger?
Claim your two free learning guide booklets, and be one of the first to hear about new books, revisions, and sales or other promotions.